Thursday, April 22, 2010

Win32 - Episode 1: Basic Application Structure

In this tutorial/article you will learn how to go about developing a basic user interface in C++ using win32 API. The first thing while developing a Graphical User Interface (GUI) based application is to understand the architecture of a WIN32 application together with the interface elements and the program logic behind. Considering this tutorial suitable for a newbie to win32 I would try to explain every terminology that we might encounter while developing our application. Here's the list of topics we are going to discuss in this episode.

Windows Programming
Threads
Callback Functions
Messages and Commands
Message Loop
Example Application

(This post is in it's writing phase, please, check back later to find the full text)

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How to C++

Today there's 1000 many resources on C++ on the internet. 'How to C++' being one of them, provides you with easy to understand articles, tutorials and links on C++ fundamentals, STL, Win32 and MFC. Also find useful readings and tutorials on Data Structures, Algorithms and OpenGL in C++.

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I am a Research Assistant at Concordia University, Montreal, Canada. I Teach C++ and OpenGL. Also I work as a freelance UI Researcher/Designer.
- Noorulain Khurshid

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